Music for Video Games

Original scores designed for immersion, gameplay and world-building.

I create original music for video games with a strong focus on atmosphere, emotional impact and narrative identity.

From cinematic orchestral writing to electronic and hybrid sound design, each score is shaped to serve the universe, pacing and dramatic tone of the game.

My goal is to create music that strengthens the player’s experience while giving each project a clear and memorable sonic identity.

F E A T U R E D P R O J E C T

VIDEO GAMES · ORCHESTRAL / ATMOSPHERIC / HYBRID

ASSASSIN’S CREED REVELATIONS — Mystery, Legacy & Atmosphere

A cinematic rescore combining orchestral writing with atmospheric synthetic textures to create a sense of mystery, historical depth and immersion. The music blends organic orchestral elements with modern electronic layers to support the world, tension and emotional tone of the sequence.

Unofficial rescore — Original music by Benjamin Lusseau. Not commissioned by or affiliated with the original game production.